Annabelle's Nerdy D&D Blog — Blog

How do Spell Slots work in D&D 5e?

Posted by Annabelle Collins on

How do Spell Slots work in D&D 5e?

Spell slots are how Dungeons and Dragons represent the energy needed to cast a spell. They are a resource used to cast magic, a measurement of magical stamina if you will.   Smaller spells take less energy to cast so use lower level spell slots. Larger spells take a bit more oomph, and so need a proportionately higher level spell slot. When a character casts a spell in D&D, a spell slot of the appropriate level is then used up to show that energy is spent.   Spellcasters can only channel so much magic before they need a rest to recuperate so...

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Painting Guide: How to make realistic mossy dungeon tiles

Posted by Annabelle Collins on

Painting Guide: How to make realistic mossy dungeon tiles

Hullo all! As you probably know, I really love having modular terrain that I can use and re-use. What I love even more is having modular terrain that doesn't look modular :P In todays guide I'm going to show you how to make your tiles look even more realistic by adding a mixture of flock and sand between the surface flagstones. I would rate this tutorial as "a bit harder". It's not too hard (most of it is sponge work after all!) but it is a bit more involved than say the lava painting guide. But totally worth the extra...

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How to use AI as a Dungeon Master Tool

Posted by Annabelle Collins on

How to use AI as a Dungeon Master Tool

  We all have tools that help us dungeon master. They might be source-books, loot tables, or monster guides. They help us with our preparation, and often make our work lighter and faster to get through.  One of the newer tools in a DMs arsenal is AI. It’s something I’ve started really investigating this year. One thing that is key when using AI as a DM is to remember AI is a tool that can help you do your job, it cannot do your job for you. AI is a multitool with a lot of uses for dungeon masters and in particular I’ve found...

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The floor is lava! Painting guide for some fiery modular dungeon tiles!

Posted by Annabelle Collins on

The floor is lava! Painting guide for some fiery modular dungeon tiles!

Hello all! Today I'm going to take you through painting your Modular Realms "cracked stone" dungeon tiles to have a lava-like feel. I like to use it as traps (whoops! You got dropped into a room where THE FLOOR IS LAVA!) or as whole areas when the party travels to hell or the halls of the Fire Giants. It's a surprisingly easy effect to paint and, like my "Old Stone" effect, can achieved without ever needing to pick up a paint brush. I'm big on painting cool effects with minimal skills required - makes it much easier for me! I would rate painting...

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How to calculate armor class in DnD 5e

Posted by Annabelle Collins on

How to calculate armor class in DnD 5e

  Armor class (AC) is the measure of how hard it is for an attacker to hit you when rolling to attack. The higher your armor class, the harder it is to hit you. AC is really important in Dungeons and Dragons because if an enemy attack misses, you don’t take damage. There are a fair few factors that are used to calculate armor class including natural defense, armor worn, dexterity modifier, shields, spells, magic items and more. Calculating a characters armor class can get a bit confusing so I’ve broken it down into a step by step approach.  ...

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